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@  Rajon : (04 May 2015 - 04:23 PM) Give it up already Shultz
@  shultz : (04 May 2015 - 04:02 PM) Aussie Life never has any memory leaks.
@  Roflburger : (03 May 2015 - 10:25 PM) Did it just happen tonight or last night aswell when the mission went live?
@  Infinity_0ut : (03 May 2015 - 06:01 PM) same
@  D_Whiskay : (03 May 2015 - 05:36 PM) Self referencing memory trying to overwrite and failing, may or may not be mission related, First time its ever happened in ARMA. (For Me)
@  Infinity_0ut : (03 May 2015 - 05:34 PM) A couple of people are getting Memory leaks, Whiskay and my client closed without any message. had to verify game cache to fix it. And it just happened again to another mate. any ideas?
@  Roflburger : (02 May 2015 - 06:05 PM) Yeah i'll put it up ina sec, just had to get the server live.
@  Leppy : (02 May 2015 - 05:46 PM) If the changelog is done, can we see it now? Would be nice to know what to expect.
@  Roflburger : (02 May 2015 - 03:01 PM) Wasteland restart will be happening at 6.05 tonight to make sure everything get implemented.

Changelog will be posted after it goes live
@  Roflburger : (02 May 2015 - 12:15 PM) Ok seems the teamspeak IP has resolved, so has wasteland... Hopefully everything will be sweet.
@  Leppy : (01 May 2015 - 09:01 PM) Yeah you are ( ͡° ͜ʖ ͡°)
@  sketchie : (01 May 2015 - 08:06 PM) Getting harder by the minute
@  Roflburger : (01 May 2015 - 08:06 PM) Waiting for ts3.steaknbeer.com to eventually Resolve :)
@  Roflburger : (01 May 2015 - 08:05 PM) Teamspeak is back using the New IP 221.121.139.123
@  Roflburger : (01 May 2015 - 07:33 PM) SAU decided to move us over to a new IP as of right now... Hence our downtime..
@  Roflburger : (01 May 2015 - 07:28 PM) Wasteland is back
@  RedAlert_007 : (01 May 2015 - 07:19 PM) I cri everytime
@  TwisteD : (01 May 2015 - 07:11 PM) The backup ts is still running and will continue to run until all problems are sorted out for good.
@  D_Whiskay : (01 May 2015 - 06:33 PM) D-E-D Dead
@  Roflburger : (01 May 2015 - 06:33 PM) Aye talking to SAU now.

Toggle %s Top Posters

Username Posts
Matt: King of Derp 447
TwoodZ 433
CfsFireFighter 373
Roflburger 357
KingOfTeco 355

Toggle %s ts3.steaknbeer.com


Toggle %s Extreme Packet loss on Wasteland

Posted By:  Roflburger @ 13 April 2015 - 02:25 AM

Well... 2015 has been an eventful year thus far.

As some of you may know ( i'm sure everyone does by this point) Wasteland has been extremely laggy for the past week or so also with diligence of quite a bit of crashes and so forth. Now i'm finally making a comment, because i've got all the facts i need to make a confident enough announcement anyway.

aWjx3w7.png?1

 

Now some of you may be wondering why i'm saying stuff about Servers Australia... since we have moved to Godedicated recently, well basically Godedicated use SAU (Servers Australia) as their upstream provider, who then use Equinix as their provider for their upstream purposes (In Melbourne anyway, which is where the new DEDI is located). 

Now obviously this hasn't been an issue all the time, but it explains alot of the things that may of been happening and so forth. I'm not gonna say they are all to blame, shit happens from time to time. I would admit that i personally made mistakes with tweaking of bandwidth settings which may have caused extra desync because i was trying to isolate the problem at the time and i couldn't quite put my finger on it. All of these things together have mushed into one giant issue and for that i'm sorry. I always state we are players at heart, and it frustrated everyone on the Administration team about all the issues that occurred, myself especially. 

I just want to say the harsh reality is that shit happens. This is just the world of server hosting and video gaming, but we will continue on and hopefully it will soon all be resolved. The second thing that is regardless of this problem there is always going to be desync.. it's built into the game and Arma works with it.. so even when this all gets patched hopefully the server will be alot smoother, but don't be suprised to see some desyncish thing every now and again It all just works on a night to night basis. If you want a bit more information about Desync and why it occurs it would be best to read up this explanation http://www.steaknbee...y-do-we-desync/ by Matt [King of Derp]. 

Finally, i cannot tell you when this will be fixed... it will still be playable but as soon as i know more information i will pass it on. For now i can only play it by ear and gauge off what is going on with SAU and their upstream.

Once again, Sorry for any inconvenience caused by this.. it annoys us too.
Any questions feel free to message me.

Regards, Rofl.

Edit: A whirlpool thread with some discussion about the current issue:http://forums.whirlp...s.cfm?t=2393783

 


Comments: 7 :: View Comments

Toggle %s New Wasteland & Teamspeak

Posted By:  Roflburger @ 11 March 2015 - 03:00 PM

Hey guys,

This last week in a short summary has been a fucking nightmare, I've never had so many issues plaguing the whole community at one time.


Basically in short my last week has consisted of nearly 24/7 communication with server providers and all, in a non-stop effort to try combat all the issues that magically happened at once.

As of this moment, Teamspeak has been moved onto a new box on a different network with proper DDOS protection and hopefully alot more network stability.

At the same time with the Wasteland box, we are now testing Wasteland on a different box with it being installed on an SSD which will hopefully curb alot of the desync issues, as well as a more stable network.

The mission has been put up, but this is going to be a test for the next week or so.

Early signs show that improvements have been made, but until we test it on a full 80 person server we can't say so for sure.

In short, Please jump on to help us test out the server performance and also feel free to message myself or any of the admins with any bugs you may come across, If this works on a stability level we can soon get around to making new stuff, fresh ideas for the mission.

Also the gametracker stats will be carried over, we just have to update it with the new IP and such. So ignore the Gametracker until it says the new IP


Thankyou for staying with us through these issues and still playing regardless, we appreciate it alot.
Regards,

Rofl.


Comments: 4 :: View Comments

Toggle %s Thank you and See ya.

Posted By:  TwoodZ @ 17 February 2015 - 09:34 PM

So before everyone hears it from the grape vine, I'm here to say something.

 

After several years of ups and downs. I'm hanging up the boots for awhile. I am leaving the community, not for good. But for a little while. It has pretty much come to my attention that I needed to get away from it, get out and enjoy other parts of my life. I am not completely leaving the community, but just stepping down as a founder. Roflburger has agreed to take over where I leave off and at a later date I may return. I will still be around and hopefully I can come have some games with you. You can still contact me via this website if you need too, But you will have to go to Rofl for any founder/admin related stuff.

 

Thank you to everyone who has helped along the way.

 

See ya's.

 

 

Lonely-Walking-Out-The-Door-iPhone-Wallp


Comments: 11 :: View Comments

Toggle %s Xmas

Posted By:  TwoodZ @ 24 December 2014 - 03:06 AM

Santa-with-Gun-courtesy-politenewyorker.

 

Merry Christmas and a Happy New Year

 

To all the Steak 'n Beer players, I would like to thank you all for another great year.

 

Thank you

 

From the Founders and Admins.

 

 

 

 


Comments: 1 :: View Comments

Toggle %s New Dedicated Server

Posted By:  CfsFireFighter @ 22 November 2014 - 01:06 AM

logo.png

Hey guys just letting you know that we have an awesome new dedicated server up and running. A big thank you to Paul from GoDedicated who has hooked us up with this awesome server. Looking forward to a long time together with your server company.

 

New Servers Features

- More RAM

- Faster CPU

- SSD HDD

- Faster Download and Upload Speeds

- Ddos Protection

 

So we hope you enjoy and keep your eyes out for more of our game servers.


Comments: 1 :: View Comments

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